Archive Page 2 of 4



Collectables

As any MMORPG, WoW is designed to keep you entertained (and thus a paying customer) over a long period of time. As such there are many different goals to pursue, and many different things to collect. You can collect gear, arena points, gold, tradeskill recipes, tabards, vanity pets, and a whole myriad of other stuff - and we love it. Let’s face it, we all have a little chipmunk inside of us, that urges us to collect and collect and collect!

My latest collecting interest, however, is probably a bit of an unusual one. Guild ranks.

Yes, you read that right: I collect guild ranks. There’s this nifty addon called CowTip, which replaces the standard Blizzard tooltips with much more detailed ones. For example, if I mouse over another player, I not only see their name, guild and level, but also their talents and guild rank.

And I love it. Even though most guilds have pretty boring ranks (”officer”, “raider”, “alt”, etcetera) there are luckily also some guild leaders that are a bit more creative. Or bad at typing. Whichever the case, I screenshot them all.

More to come…

In other “news” (?) I apologise for having been lazy with my blog. It’s not that I’ve stopped playing (far from it!), but rather that I’ve recently had more fun playing the game than writing about it. Hopefully I can motivate myself to do some necessary maintenance to this blog the upcoming weekend (rewrite some posts, add categories, repair the style sheets, weed out my blogroll…) and post a big article that I currently have in the works. Stay tuned.

Temporarily dual wielding

You know this Be Imba! site that has been floating around recently? Well, of course you do, we’re all on the internet after all.

It amuses me that it tells me I’m ready for Zul’Aman and early 25-man content. Me, who has never been past Curator? Wow.

Even more amusing, however: I respecced to enhancement just yesterday to get some farming and questing done. I haven’t been enhancement in a very long time, so I don’t have an enormous, nicely matched enhancement wardrobe; instead I’ve equipped myself with some various bits and pieces of heroic instance gear that I snagged when nobody else wanted them. So I got curious. What does Be Imba! have to say about my mismatched outfit, crappy gems and complete absence of enchants?

Yeah… I wishKarazhan.

Honestly… if I showed up at the Karazhan meeting stone like this? I don’t think I would let myself in.

So yes, it’s a funny and helpful tool, but please use it with the proverbial grain of salt.

Valentine poetry

Step 1: Steal good idea from another blogger
Step 2: Call it your contribution to Valentine’s Day
Step 3: ???
Step 4: Profit!

So here we go, some haiku to demonstrate my love. My love for the Shaman class, that is.


We die together
Farewell my friend, I say and
Reincarnate

No more arguing
Grace of Air or Windfury
I give you Windwall

Standing on the lake
My eyes fixed on the bobber
Where’s Mister Pinchy?

Daily heroic
Oh no! Please, not Black Morass!
I prepare my ankhs

New patch notes announced
What? Still no PvP fix?
Much QQ ensues

PTR madness

There’s not going to be much news in this post. After all, the 2.4 novelties have already found their way to the various WoW news sites. Instead, here is a report on the absurdity that inevitably happens every time the PTR opens its doors…

Few people have succeeded in copying their characters to the PTR. All the other poor slobs, such as myself, had no choice but to roll a new character. Which we did, en masse.

There was a lot of confusion over the new Sunwell island, Quel’Danas. More specifically: how to reach it. No ferry, no zeppelin, no portal…

…so we swam. Like lemmings.

Surprisingly, with some creative usage of corpse running and healing through the swimming fatigue, the island can indeed be reached this way. Absurd? You bet.

What do you get when you combine an island full of level ?? mobs with a crapload of level 1 blood elves? A total massacre, that’s what.

The portal to the new 25-man raid.

And the portal to the new 5-man instance. Both of these were obviously completely off-limits for my poor level one self.

New Shaman gear! Three pieces (gloves, kilt and helmet) are restoration, two (shoulders, chest) are elemental.

So yeah, lots of amusing sights, but not so much news. I think I’ll just wait until the patch goes live.

Karazhan

Another “game first” has been added to my list! Yesterday Mr witch Doctor and myself went into Karazhan for the first time.

Not with just the two of us, of course. Some long time friends of ours had asked us to come along with their guild. Coincidentally, none of them had ever been to any raid either. Hmm, Karazhan with ten raiding virgins… I’ll admit I was slightly apprehensive.

Group one consisted of two protection Warriors, a Warlock, a holy Priest and a holy Paladin. Group two consisted of a fire Mage, an arcane Mage, a Boomkin, my Hunter boyfriend with his trusty pet, and yours truly.

We cheered as we cleared the first trash pull.

We cheered as we downed Attumen. Everybody seemed to have done their homework and the fight was a piece of cake. Mr Witch Doctor got himself a nice pair of bracers, and the Paladin a pair of gloves.

Moroes next. There was some confusion as to what was to happen to the adds, so when one of them wasn’t tanked I quickly pulled healing aggro and died. Luckily I’m a Shaman. :) So when one of the tanks finally picked up the add, I reincarnated and happily continued healing. Moroes went down without too much trouble after that. The Warlock got a belt and one of the Warriors a nice trinket.

We were feeling lucky so we pushed on to Maiden of Virtue. At this point we were happy to have Mr Witch Doctor with us, since he was the only one who had been reading up on boss fights up to this point! After listening to his strategy, we spread out around the room, and the tanks started the fight. I’m not too certain what went wrong after that, but the Warlock, the Mages and the Boomkin died one after the other. I spammed Grounding Totem whenever the cooldown was up, which probably saved me from getting Holy Fire’d, but I think that maybe we were spread out too far because the others in my group didn’t seem to benefit from it. Miraculously, both of the tanks, all three of the healers, and the Hunter and his pet survived. His mana depleted rapidly so at a certain point he could do nothing but stand there and auto-shoot. With him being the only damage dealer the fight seemed to take forever, but… we did it.

WWS report on MaidenMy anonymized WWS report on the Maiden Fight. “Try 1″?

That’s right, we one-shotted Attumen, Moroes and Maiden. :) Nobody (except Mr Witch Doctor I suppose) expected that we would do so well, but we were happy that we did!

And the fact that Maiden decided to drop Totem of Healing Rains for me was of course just the icing on the cake.

Maiden down!

Some interesting observations:

  • Boomkins are awesome. All buffed up and with his moonkin aura my spell crit was as high as 24%!
  • With a Blessing of Wisdom, a flask of mighty restoration, and my own mana spring totem and water shield, I had more than enough MP/5 to outlast all of the boss fights. I think I only chugged one mana potion all evening. And I didn’t even use any mana oil.
  • Normally, when I’m main healing 5-man instances, I cast Healing Wave approximately 90% of the time, followed by 5% Chain Heal and 5% Lesser Healing Wave. As expected the numbers looked quite different yesterday: 60% Chain Heal, 35% Healing Wave and 5% Lesser Healing Wave.
  • The healing meters showed that all three of us healers really put in our weight. I’m especially impressed with the Paladin, who was slightly undergeared compared to the Priest and myself. I think we did an awesome job together.

All in all it was certainly a good evening. Next time I will be better prepared, and read up on strategies for all of these bosses. And on all three possible Opera events. And on all the other Karazhan bosses. And on Zul’Aman. Just in case…

2.4 is coming to town

Good old StormstrikePatch 2.4 is coming live to a PTR near you, and it brings exciting changes such as:

  • Female Draenei can no longer become stuck under a root in the tunnels leading to Blackfathom Deeps, Ashenvale.
  • Saber/Tiger Mounts will now make footprints when walking backwards in snow.

Thank god, I’m not sure how we ever managed without the footprints! But the ones that I’m truly interested in are of course the…

Shaman changes

  • Call of Thunder: (Rank 5) now gives 5% critical strike chance.

Down from 6%. This was just a matter of time I guess.

  • Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6.

Apparently they didn’t add a cooldown after all. Good news!

  • Elemental Focus: This buff will no longer be removed when Shamanistic Focus is triggered.

Bug fix. Nice for the PvPers.

  • Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing.

More PvP changes. Is this an attempt to make restoration better in arenas?

  • Rockbiter Weapon: Tooltip and error messages have been adjusted slightly.

Okay.

  • Stormstrike has a new icon.

Uhm. Okay.

  • Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem.

Now here we get to the interesting part: in-game totem timers! I never thought I’d see the day. Being able to remove one totem instead of all four at once is awesome, I’m curious to see how this is going to work out.

  • The Shaman spell Fire Nova Totem will no longer sometime detonate without doing any damage.

I can’t say that’s ever happened to me, but yay, bug fix.

Other changes

  • The Sunwell Isle is now available for play. This area includes a new quest hub and 5-player and 25-player instances. Join the Shattered Sun Offensive in shutting down Kael’thas’ nefarious operations. This new force is comprised by both the Aldor and Scryers and is led by the Naaru. Players will take part in claiming Sun’s Reach and setting up a larger base of operation to stop Kael’thas and the Legion.

I don’t know about you, but I’m excited. I know I’m never going to see the 25-man raid on the inside, but a new 5-man instance? Hurray!

  • Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers.

No more retraining Earth Shield!

  • New Fishing Daily Quests! Visit the mysterious old man fishing at Silmyr Lake outside of Shattrath City to discover what treasures he has to offer.

I’m adding this one because I’m a fishing fanatic, and because this news makes me a happy little Nat Pagle indeed. I’m curious about these daily quests.

Read the full list of patch notes at MMO-champion: http://www.mmo-champion.com/index.php?topic=4163.0

Alpha trolls

Back in the days, when WoW was still in Alpha version, certain character models looked… different. I was completely unaware of how different exactly until I read this thread.

Just look at this comparision. And at this screenshot!

I understand they wanted to make the horde females more attractive somehow, but damn… the old female troll model looked a lot better!

Please, Blizz, can’t you at least give me the big ears? :<

I’m a Shaman, hear me roar

This is actually a group exercise of sorts, suggested by Siha at BlogAzeroth.com, and I have to say it’s very interesting to read other people’s views on their own classes!

I realise I’m late to the party (watch me chase the band wagon…) but, as promised in my last post; the things that I like about playing a Shaman.

  • The most important reason for me is that Shaman is a truly unique class with a rich history in the Warcraft lore. I’m not a roleplayer, but those kind of details are important for me!
  • I really enjoy the versatility of the class. Shamans can do nearly everything in the game and they can do it well. I like the fact that, no matter what my talent tree looks like, I’m always a support class. In theory I can fit into any group, and I can make any group better. Bloodlust is the bomb, and I get a kick out of seeing those windfury cyclones caused by the warrior and the rogue.
  • I love my totems. It’s a lot more fun to plant a totem on the ground than to simply cast a buff on another player. I love how I have a totem for every situation, whether I’m in a group, or farming stuff, or fighting in a battleground. I’ll agree that the totem system has its flaws, especially that they are a pain to manage as you level up, but I really wouldn’t want to play without them. I miss them when I play my alts. Also: horde totems > space totems.
  • Rawr I like my trademark Shaman spells. Chain lightning and chain heal look awesome and they’re quite useful too. Lightning shield is good to have around when levelling, but water shield and earth shield are simply brilliant. I alternate between the two when it’s just me farming, that way I can go on forever without ever having to eat or drink. In a group water shield is an awesome MP5 buff for myself, while earth shield gives that little extra edge to the tank. I like my array of shock spells, with earth shock being a very reliable interruption tool on a short cooldown, flame shock a mana-efficient DoT, and frost shock arguably the best single-target snare in the game.
  • Being squishy is not my thing, so I like that I get to wear mail and a shield. I’m not a paladin by a long shot, but I’m still pretty hard to kill!
  • I love my ghost wolf alter ego. It’s simply a cool looking shape, and it’s fun to run around faster than anyone else at such an early level. That’s also a fun thing to tease druids with :P
  • I like reincarnation, as does everybody else. I hate it when I forget to buy ankhs… as does everybody else.
  • I like the quirky little things that come with my class. The earth and fire elemental have limited use, but I try to unleash them on every boss fight anyway. It’s possible to Far Sight from Tanaris to Winterspring, and although I have no idea why I would want to, the fact that I CAN is still pretty awesome. I can create a cooking fire while standing on the water, and cook the fish that I just caught right there. I never have to worry about my hearthstone being on cooldown.

It’s all those little things that give the Shaman class so much charm. I could probably write just as long a list for every single one of my alts, but there is only one class that I have played so much and that I have taken so far.

Somebody calling a doctor?

Vol’jinThis seems like the post I should have written on day one of my blog, not on day… *counts on fingers* … day 129. But, as Blizzard would say: better late than never.

Why do I play a Troll Shaman?

It’s a good question actually. Why is it that I play as both the least played class and the least played race?

It certainly wasn’t an obvious choice. In these kind of games I’ve always preferred to pew pew with magic. In Ragnarök Online I was a frost/lightning mage, in Final Fantasy XI I was a Black Mage, and in Oblivion I was the Arch-Mage of the Arcane University. So when I started playing World of Warcraft, I should have picked Mage right off the bat, right? Right!

Except… I didn’t.

The reason can be found in Warcraft 3: I simply loved playing as the Orcs. Their army consists of the most charismatic races in the game: orcs, trolls, and tauren, and they also have the most awesome heroes. I usually preferred the Far Seer or the Shadow Hunter, coupled with an army of Grunts, Wolf Riders, and a handful of Shamans and Witch Doctors. Ah yes, the Witch Doctors. Weak units by themselves, but have one plant a healing sentry in a strategic place, and your army becomes virtually invincible. Toss in a few Shamans casting bloodlust on all units, and your army becomes truly invincible. Happy times, happy times.

Trolls are awesome. I’ve decided that early on, trolls are awesome. They talk funny, they look cool, and they have an interesting history. When my boyfriend bought me the trial version of World of Warcraft almost one year ago, and I was faced with the character creation screen, I just knew it had to be a troll. The female trolls looked cool and sexy enough, and, as I was happy to discover in-game, they too have the crazy Carribean accent.

I had picked a race, so the next step was to pick a class. Most of them seemed straight forward enough: the fighter, the thief, the ranger, the white mage, the black mage. But Shaman? That one didn’t fit into any RPG cliché I knew. Masters of the elements, swingers of totems, backbones of the Horde, fighters, magic users, healers, and all of that all at once? I must have had a wide smile on my face while reading the class description. This was not an RPG cliché, this was a unit from Warcraft 3!

I named my tealhaired troll girl after a brand of Scandinavian yoghurt, and one minute later I was running about in Durotar, zapping boars with my lightning bolts. And the rest, as they say, was history.

~ Epilogue ~

Over the levels I discovered that the Shaman class in World of Warcraft is far from a carbon copy of the Shaman unit in Warcraft 3. In fact, it’s a mixed bag of spells, talents and abilities of the Shamans, Witch Doctors, Far Seers and Shadow Hunters from that game. I remain mildly disappointed that we don’t get to Hex like the Shadow Hunter, but all in all, 69 levels later, I’m still happy with my choice. Shamans are positively one of the most enjoyable classes in the game.

As for the pew pewing that I loved so much in the other games, Shamans are obviously more than capable of doing just that. Interestingly enough I’ve never specced deep Elemental. I’m going to try it sometime though, and then PvP my heart out for a weekend or so.

I have also tried my hand at playing a Mage. In fact, I levelled my bank alt, a frost Mage, from 12 to 17 just last weekend. As for how I liked it… well, I have to be careful here, as I’ve been told that the frost spec doesn’t become fun until after you’ve acquired shatter. But still: I’m not enjoying it. I’m not a huge fan of the other cloth classes either, but at least Warlocks have their Voidwalkers and Priests have their heals. Mages feel so fragile, and I can’t seem to grasp their playstyle at all.

So then, what is it exactly that I enjoy about Shamans so much? The answer to that question… I will save for the next update ;)

Chain Heal for Beginners

Chain HealThe most characteristic shaman healing spell is, without a doubt, Chain Heal (aka: the Rogue’s Best Friend). It’s already an invaluable tool in five-man instances to top off the tank, the Rogue and the Hunter pet all at the same time, but it’s in a raid situation where Chain Heal truly shines, and where it becomes the staple heal for practically any restoration Shaman.

Continue reading ‘Chain Heal for Beginners’